physics (not really)
assignment for Salvatore Cordova's experimental game lab.
features are as seen in things changing, with the following additions:
- player ammo count implemented
- pickups now functional
- enemy turrets & bullets implemented
- secret crawlspace achieved
- in-air character control refined
- finicky jump animation unbroken
- physics jump pads implemented (see above)
- visuals marginally improved
- many prefabs fabricated (for future level-building)
| Status | Prototype |
| Platforms | HTML5, Windows, macOS |
| Author | Milo S |
| Genre | Platformer |
| Made with | Unity |
| Tags | 2D, Atmospheric, Pixel Art, Short, Singleplayer |
Install instructions
Windows users: Simply download and unzip the folder, then run the .exe program inside!

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